A small elevator that can take the player to another room on the floor. It currently appears in random rooms on the Mines, the floor the trap object was intended to appear on. Flipped enemies can no longer attack.Ĭertain NPCs and objects and even a copy of the player can appear as enemies on glitch floors.Īn unused trap "Alarm Mushroom" has been revived and made usable. Flips enemies and makes them easier to kill. Sometimes all enemies get targeted while other times only a few do. Causes rocks to fall on your enemies! Amount of rocks is random. When this happes you get curse and damage up. Companion item that gives you the COOP cultist as a non playable friend. Fires Bullet Kin.No further explenation needed. Small chance of beign a shop, shrine, or chest room. Special active item taht will teleport the player to a new room not normally connected to the floor. This item idea/code was created thanks to Retrash. Clones another active or passive when used while said active/passive is spawned/near the player. Special item dropped by custom boss on custom secret floor. Bullets that have a chance to transmorgify enemies into a horrible cronenberg abomination. May grant player an obscene amount of a random consumable. Tables flipped by enemies are betrayed by their tables. May have suprising effects on other objects. A powerful bomb that corrupts the reality around you. An active item companion that summons a Dead Blow Forge Hammer to do your bidding! Thanks to Retrash for providing the item sprite. As you can guess a third trigger twin will spawn. A custom modifier that has most of the Chaos mode mayhem from ChaosGlitchMod!.
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